December 1, 2025

10 Cards of CUEMas

We’re ringing the Christmas Bells the only way we know how - with a bunch of festively themed content!

To start off, we’ve upgraded the Wheel Spinners. For the rest of the month (and until one of us pulls out of a tiny-chocolate-and-mince-pies stupor long enough to press the off-button) both of the wheel spinners have extra cards, gems, coins - all the good stuff! 

We’ll be re-releasing two of last year's Christmas Themes. Let it Snow is dropping in store today, with Krampus Chaos following along in a couple of weeks. Not to abandon our friends who have been with us all year (thank you soooo much for that by the way), if you already have them, head to the store to pick up a free 50 gems instead!

We’ll be celebrating each week with a Festive Fridays pack (our highly astute players will recognise this as the more cheerful counterpart to those Freakier Fridays packs a couple of months ago), and for the next four weeks, you’ll be able to pick up Festive Traditions collection packs as you need them!

And finally, a big thanks to everyone who filled out our form last month asking for suggestions on which Festive Traditions cards to buff. Today, we’ll be buffing 10 of the cards you chose - details below! 

Krampus (Limited Legendary)

OLD:

4/24

Return: Your opponent's Arts & Culture cards, wherever they are, lose -10 Power until played and if you are losing the round, your opponent loses -10 Power per turn permanently.

NEW:

4/35

Play: Your opponent's Arts & Culture and History cards, wherever they are, lose -10 Power until played and if you are losing the round, your opponent loses -10 Power per turn permanently.

The Gävle Goat (Limited Legendary)

OLD:

5/45

Draw: Your cards in hand cost -1 Energy until played.

Return: Steal 2 Energy from your opponent.

NEW:

5/45

Draw: Your cards in hand cost -1 Energy until played.

Return: Steal 2 Energy from your opponent. Your opponent's remaining cards in hand burn (10) until played.

St. Nicholas (Limited Legendary)

OLD:

2/20

Draw: Your Festive Traditions cards, wherever they are, cost -1 Energy until played.

Play: Your Santa Claus card in hand gains +100 Power this turn.

NEW:

3/38

(Same as original.)

Mrs Claus (Limited Legendary)

OLD: 

4/27

Draw: Your cards with "Santa" or "Christmas" in the name, wherever they are, gain +15 Power permanently.

NEW:

4/37

(Same as original.)

Ghost of Christmas Present (Limited Legendary)

OLD:

6/43

Play: Your Ghost of Christmas cards in hand gain +45 Power this turn.

NEW:

6/48

Play: Your Ghost of Christmas cards in hand gain +50 Power this turn.

Day of the Little Candles (Limited Legendary)

OLD:

2/20

Draw: An opponent's random card in hand Burns (30) until played.

Return: An opponent's random card in hand Burns (30) until played.

NEW:

2/20

Draw: Two of your opponent's cards in hand Burn (30) until played.

Play: For every Burn card in your deck (max of 5), your Festive Traditions cards, wherever they are, gain +4 Power until played.

Return: Your opponent's remaining cards in hand Burn (30) until played.

Christmas Wafer (Limited Legendary)

OLD:

7/40

Play: Both players gain +20 Power per turn for 3 turns but your opponent loses -10 Power per turn for each Round that has been completed.

NEW:

7/50

Play: Both players gain +20 Power per turn for 3 turns but your opponent loses -16 Power per turn for each Round that has been completed.

Badalisc (Limited Legendary)

OLD:

6/30

Play: If played in the left or right slot with no card in the middle, your opponent loses -50 Power per turn for 3 turns.

NEW:

6/30

Play: If played in between two Festive Traditions cards, your opponent loses -40 Power per turn for 3 turns.

Ghost of Christmas Yet to Come (Limited Epic)

OLD:

6/43

Return: If you have played Ghost of Christmas Past and Ghost of Christmas Present this game, 10 of your random non-Ghost of Christmas cards, wherever they are, gain +15 Power until played.

NEW:

6/43

Play: If your deck contains Ghost of Christmas Past and Ghost of Christmas Present, up to 10 of your non-Ghost of Christmas cards, wherever they are, gain +14 Power until played.

Egg Nog (Limited Epic)

OLD:

4/32

Draw: A random card in your hand gains +50 Power until played.

Draw: A random card in your hand loses -20 Power until played.

NEW:

4/32

Draw: A random card in your hand gains +50 Power until played.

Draw: A random card in your hand loses -20 Power this turn.

Return: Your "egg" cards, wherever they are, gain +17 Power until played.

December 1, 2025

10 Cards of CUEMas

We’re ringing the Christmas Bells the only way we know how - with a bunch of festively themed content!

To start off, we’ve upgraded the Wheel Spinners. For the rest of the month (and until one of us pulls out of a tiny-chocolate-and-mince-pies stupor long enough to press the off-button) both of the wheel spinners have extra cards, gems, coins - all the good stuff! 

We’ll be re-releasing two of last year's Christmas Themes. Let it Snow is dropping in store today, with Krampus Chaos following along in a couple of weeks. Not to abandon our friends who have been with us all year (thank you soooo much for that by the way), if you already have them, head to the store to pick up a free 50 gems instead!

We’ll be celebrating each week with a Festive Fridays pack (our highly astute players will recognise this as the more cheerful counterpart to those Freakier Fridays packs a couple of months ago), and for the next four weeks, you’ll be able to pick up Festive Traditions collection packs as you need them!

And finally, a big thanks to everyone who filled out our form last month asking for suggestions on which Festive Traditions cards to buff. Today, we’ll be buffing 10 of the cards you chose - details below! 

Krampus (Limited Legendary)

OLD:

4/24

Return: Your opponent's Arts & Culture cards, wherever they are, lose -10 Power until played and if you are losing the round, your opponent loses -10 Power per turn permanently.

NEW:

4/35

Play: Your opponent's Arts & Culture and History cards, wherever they are, lose -10 Power until played and if you are losing the round, your opponent loses -10 Power per turn permanently.

The Gävle Goat (Limited Legendary)

OLD:

5/45

Draw: Your cards in hand cost -1 Energy until played.

Return: Steal 2 Energy from your opponent.

NEW:

5/45

Draw: Your cards in hand cost -1 Energy until played.

Return: Steal 2 Energy from your opponent. Your opponent's remaining cards in hand burn (10) until played.

St. Nicholas (Limited Legendary)

OLD:

2/20

Draw: Your Festive Traditions cards, wherever they are, cost -1 Energy until played.

Play: Your Santa Claus card in hand gains +100 Power this turn.

NEW:

3/38

(Same as original.)

Mrs Claus (Limited Legendary)

OLD: 

4/27

Draw: Your cards with "Santa" or "Christmas" in the name, wherever they are, gain +15 Power permanently.

NEW:

4/37

(Same as original.)

Ghost of Christmas Present (Limited Legendary)

OLD:

6/43

Play: Your Ghost of Christmas cards in hand gain +45 Power this turn.

NEW:

6/48

Play: Your Ghost of Christmas cards in hand gain +50 Power this turn.

Day of the Little Candles (Limited Legendary)

OLD:

2/20

Draw: An opponent's random card in hand Burns (30) until played.

Return: An opponent's random card in hand Burns (30) until played.

NEW:

2/20

Draw: Two of your opponent's cards in hand Burn (30) until played.

Play: For every Burn card in your deck (max of 5), your Festive Traditions cards, wherever they are, gain +4 Power until played.

Return: Your opponent's remaining cards in hand Burn (30) until played.

Christmas Wafer (Limited Legendary)

OLD:

7/40

Play: Both players gain +20 Power per turn for 3 turns but your opponent loses -10 Power per turn for each Round that has been completed.

NEW:

7/50

Play: Both players gain +20 Power per turn for 3 turns but your opponent loses -16 Power per turn for each Round that has been completed.

Badalisc (Limited Legendary)

OLD:

6/30

Play: If played in the left or right slot with no card in the middle, your opponent loses -50 Power per turn for 3 turns.

NEW:

6/30

Play: If played in between two Festive Traditions cards, your opponent loses -40 Power per turn for 3 turns.

Ghost of Christmas Yet to Come (Limited Epic)

OLD:

6/43

Return: If you have played Ghost of Christmas Past and Ghost of Christmas Present this game, 10 of your random non-Ghost of Christmas cards, wherever they are, gain +15 Power until played.

NEW:

6/43

Play: If your deck contains Ghost of Christmas Past and Ghost of Christmas Present, up to 10 of your non-Ghost of Christmas cards, wherever they are, gain +14 Power until played.

Egg Nog (Limited Epic)

OLD:

4/32

Draw: A random card in your hand gains +50 Power until played.

Draw: A random card in your hand loses -20 Power until played.

NEW:

4/32

Draw: A random card in your hand gains +50 Power until played.

Draw: A random card in your hand loses -20 Power this turn.

Return: Your "egg" cards, wherever they are, gain +17 Power until played.