
Hi all, we’re here to share another Balance Update today. The four nerfs are to address two decks that dominate in higher, and lower energy leagues respectively, and we’ve had a lot of feedback about both. Hence, Space Oddities are getting a nerf (while AstroRockets gets caught up with a buff from Chris Hadfield) and we’re just dialing down the power output and cost efficiency of Googol and Nihilism for super-tiny decks.
Chris Hadfield
OLD:
:play: For every Space Oddities card in your deck, up to a maximum of 4, your Space Oddities, Amazing Astronauts and Radical Rockets cards, wherever they are, gain +8:power: until played.
NEW:
:play: For every Space Oddities, Amazing Astronauts or Radical Rockets card in your deck, up to a maximum of 4, your Space Oddities, Amazing Astronauts and Radical Rockets cards, wherever they are, gain +6:power: until played.
Southern Local Supervoid
OLD:
:play: If it's the first turn of the Round, your Space Oddities cards, wherever they are, gain +25:power: permanently.
NEW:
:play: If it's the first turn of the Round, your Space Oddities cards, wherever they are, gain +25:power: until played.
Googol
OLD:
When played, for every card in your deck with 0 Energy cost (max of 6), give your cards with 0 energy cost, wherever they are, +5 Power until played.
NEW:
When played, for every card in your deck with 0 Energy cost (max of 6), give up to 6 cards with 0 energy cost, wherever they are, +5 Power until played.
Nihilism
OLD:
Statline: 0/0
NEW:
Statline: 3/0
—-------------------
Perhaps more excitingly, we’re also introducing a few buffs! Here, we’re un-nerfing cards that have previously received a nerf, but their archetypes have fallen out of the meta. We’re particularly excited about Shakespeare’s First Folio and The Hierophant possibly making a resurgence!
Crooked Forest
OLD:
:return: If your deck contains 3 or more <b>Tremendous Trees</b> cards, your Opponent’s Legendary cards, wherever they are, cost +2 Energy for 3 turns.
NEW:
:return: If your deck contains 3 or more <b>Tremendous Trees</b> cards, your Opponent’s Legendary cards, wherever they are, cost +3 Energy for 3 turns.
Ornate Tree Kangaroo
OLD:
:return: Give your Marsupials cards, wherever they are, +26:power: until played.
NEW:
:draw: Give your Marsupials cards, wherever they are, +26:power: until played.
Ragnarök
OLD:
:draw: Your opponent's cards in hand cost +2:energy: this turn and your cards in hand cost +1 Energy this turn.
NEW:
:draw: Your opponent's cards in hand cost +2:energy: this turn.
Shakespeare’s First Folio
OLD:
:play: Give 2 other random Weird World, 2 Random Documented and 2 Random Battle! cards, wherever they are, +25:power: permanently.
NEW:
:play: Give 2 random Weird World, 2 Random Documented and 2 Random Battle! cards, wherever they are, +25:power: permanently. (Includes self-target).
The Hierophant (V)
OLD:
:play: If your deck contains exactly 3 Tarot cards, wherever they are, give them +27:power: permanently.
NEW:
:play: If your deck contains exactly 3 Tarot cards, wherever they are, give them +32:power: permanently.

Hi all, we’re here to share another Balance Update today. The four nerfs are to address two decks that dominate in higher, and lower energy leagues respectively, and we’ve had a lot of feedback about both. Hence, Space Oddities are getting a nerf (while AstroRockets gets caught up with a buff from Chris Hadfield) and we’re just dialing down the power output and cost efficiency of Googol and Nihilism for super-tiny decks.
Chris Hadfield
OLD:
:play: For every Space Oddities card in your deck, up to a maximum of 4, your Space Oddities, Amazing Astronauts and Radical Rockets cards, wherever they are, gain +8:power: until played.
NEW:
:play: For every Space Oddities, Amazing Astronauts or Radical Rockets card in your deck, up to a maximum of 4, your Space Oddities, Amazing Astronauts and Radical Rockets cards, wherever they are, gain +6:power: until played.
Southern Local Supervoid
OLD:
:play: If it's the first turn of the Round, your Space Oddities cards, wherever they are, gain +25:power: permanently.
NEW:
:play: If it's the first turn of the Round, your Space Oddities cards, wherever they are, gain +25:power: until played.
Googol
OLD:
When played, for every card in your deck with 0 Energy cost (max of 6), give your cards with 0 energy cost, wherever they are, +5 Power until played.
NEW:
When played, for every card in your deck with 0 Energy cost (max of 6), give up to 6 cards with 0 energy cost, wherever they are, +5 Power until played.
Nihilism
OLD:
Statline: 0/0
NEW:
Statline: 3/0
—-------------------
Perhaps more excitingly, we’re also introducing a few buffs! Here, we’re un-nerfing cards that have previously received a nerf, but their archetypes have fallen out of the meta. We’re particularly excited about Shakespeare’s First Folio and The Hierophant possibly making a resurgence!
Crooked Forest
OLD:
:return: If your deck contains 3 or more <b>Tremendous Trees</b> cards, your Opponent’s Legendary cards, wherever they are, cost +2 Energy for 3 turns.
NEW:
:return: If your deck contains 3 or more <b>Tremendous Trees</b> cards, your Opponent’s Legendary cards, wherever they are, cost +3 Energy for 3 turns.
Ornate Tree Kangaroo
OLD:
:return: Give your Marsupials cards, wherever they are, +26:power: until played.
NEW:
:draw: Give your Marsupials cards, wherever they are, +26:power: until played.
Ragnarök
OLD:
:draw: Your opponent's cards in hand cost +2:energy: this turn and your cards in hand cost +1 Energy this turn.
NEW:
:draw: Your opponent's cards in hand cost +2:energy: this turn.
Shakespeare’s First Folio
OLD:
:play: Give 2 other random Weird World, 2 Random Documented and 2 Random Battle! cards, wherever they are, +25:power: permanently.
NEW:
:play: Give 2 random Weird World, 2 Random Documented and 2 Random Battle! cards, wherever they are, +25:power: permanently. (Includes self-target).
The Hierophant (V)
OLD:
:play: If your deck contains exactly 3 Tarot cards, wherever they are, give them +27:power: permanently.
NEW:
:play: If your deck contains exactly 3 Tarot cards, wherever they are, give them +32:power: permanently.
