September 14, 2026

Balance Update - 14th September 2026

Hi all, we’re here to share another Balance Update today. The four nerfs are to address two decks that dominate in higher, and lower energy leagues respectively, and we’ve had a lot of feedback about both. Hence, Space Oddities are getting a nerf (while AstroRockets gets caught up with a buff from Chris Hadfield) and we’re just dialing down the power output and cost efficiency of Googol and Nihilism for super-tiny decks. 

Nerfs:

Chris Hadfield

OLD:

:play: For every Space Oddities card in your deck, up to a maximum of 4, your Space Oddities, Amazing Astronauts and Radical Rockets cards, wherever they are, gain +8:power: until played.

NEW:

:play: For every Space Oddities, Amazing Astronauts or Radical Rockets card in your deck, up to a maximum of 4, your Space Oddities, Amazing Astronauts and Radical Rockets cards, wherever they are, gain +6:power: until played.

Southern Local Supervoid

OLD:

:play: If it's the first turn of the Round, your Space Oddities cards, wherever they are, gain +25:power: permanently.

NEW:

:play: If it's the first turn of the Round, your Space Oddities cards, wherever they are, gain +25:power: until played.

Googol

OLD:

When played, for every card in your deck with 0 Energy cost (max of 6), give your cards with 0 energy cost, wherever they are, +5 Power until played.

NEW:

When played, for every card in your deck with 0 Energy cost (max of 6), give up to 6 cards with 0 energy cost, wherever they are, +5 Power until played.

Nihilism

OLD:

Statline: 0/0 

NEW: 

Statline: 3/0 

—-------------------

Perhaps more excitingly, we’re also introducing a few buffs! Here, we’re un-nerfing cards that have previously received a nerf, but their archetypes have fallen out of the meta. We’re particularly excited about Shakespeare’s First Folio and The Hierophant possibly making a resurgence!

Buffs:

Crooked Forest

OLD:

:return: If your deck contains 3 or more <b>Tremendous Trees</b> cards, your Opponent’s Legendary cards, wherever they are, cost +2 Energy for 3 turns.

NEW:

:return: If your deck contains 3 or more <b>Tremendous Trees</b> cards, your Opponent’s Legendary cards, wherever they are, cost +3 Energy for 3 turns.

Ornate Tree Kangaroo

OLD:

:return: Give your Marsupials cards, wherever they are, +26:power: until played.

NEW:

:draw: Give your Marsupials cards, wherever they are, +26:power: until played.

Ragnarök

OLD:

:draw: Your opponent's cards in hand cost +2:energy: this turn and your cards in hand cost +1 Energy this turn.

NEW:

:draw: Your opponent's cards in hand cost +2:energy: this turn.

Shakespeare’s First Folio

OLD:

:play: Give 2 other random Weird World, 2 Random Documented and 2 Random Battle! cards, wherever they are, +25:power: permanently.

NEW:

:play: Give 2 random Weird World, 2 Random Documented and 2 Random Battle! cards, wherever they are, +25:power: permanently. (Includes self-target).

The Hierophant (V)

OLD:

:play: If your deck contains exactly 3 Tarot cards, wherever they are, give them +27:power: permanently.

NEW:

:play: If your deck contains exactly 3 Tarot cards, wherever they are, give them +32:power: permanently.

September 14, 2026

Balance Update - 14th September 2026

Hi all, we’re here to share another Balance Update today. The four nerfs are to address two decks that dominate in higher, and lower energy leagues respectively, and we’ve had a lot of feedback about both. Hence, Space Oddities are getting a nerf (while AstroRockets gets caught up with a buff from Chris Hadfield) and we’re just dialing down the power output and cost efficiency of Googol and Nihilism for super-tiny decks. 

Nerfs:

Chris Hadfield

OLD:

:play: For every Space Oddities card in your deck, up to a maximum of 4, your Space Oddities, Amazing Astronauts and Radical Rockets cards, wherever they are, gain +8:power: until played.

NEW:

:play: For every Space Oddities, Amazing Astronauts or Radical Rockets card in your deck, up to a maximum of 4, your Space Oddities, Amazing Astronauts and Radical Rockets cards, wherever they are, gain +6:power: until played.

Southern Local Supervoid

OLD:

:play: If it's the first turn of the Round, your Space Oddities cards, wherever they are, gain +25:power: permanently.

NEW:

:play: If it's the first turn of the Round, your Space Oddities cards, wherever they are, gain +25:power: until played.

Googol

OLD:

When played, for every card in your deck with 0 Energy cost (max of 6), give your cards with 0 energy cost, wherever they are, +5 Power until played.

NEW:

When played, for every card in your deck with 0 Energy cost (max of 6), give up to 6 cards with 0 energy cost, wherever they are, +5 Power until played.

Nihilism

OLD:

Statline: 0/0 

NEW: 

Statline: 3/0 

—-------------------

Perhaps more excitingly, we’re also introducing a few buffs! Here, we’re un-nerfing cards that have previously received a nerf, but their archetypes have fallen out of the meta. We’re particularly excited about Shakespeare’s First Folio and The Hierophant possibly making a resurgence!

Buffs:

Crooked Forest

OLD:

:return: If your deck contains 3 or more <b>Tremendous Trees</b> cards, your Opponent’s Legendary cards, wherever they are, cost +2 Energy for 3 turns.

NEW:

:return: If your deck contains 3 or more <b>Tremendous Trees</b> cards, your Opponent’s Legendary cards, wherever they are, cost +3 Energy for 3 turns.

Ornate Tree Kangaroo

OLD:

:return: Give your Marsupials cards, wherever they are, +26:power: until played.

NEW:

:draw: Give your Marsupials cards, wherever they are, +26:power: until played.

Ragnarök

OLD:

:draw: Your opponent's cards in hand cost +2:energy: this turn and your cards in hand cost +1 Energy this turn.

NEW:

:draw: Your opponent's cards in hand cost +2:energy: this turn.

Shakespeare’s First Folio

OLD:

:play: Give 2 other random Weird World, 2 Random Documented and 2 Random Battle! cards, wherever they are, +25:power: permanently.

NEW:

:play: Give 2 random Weird World, 2 Random Documented and 2 Random Battle! cards, wherever they are, +25:power: permanently. (Includes self-target).

The Hierophant (V)

OLD:

:play: If your deck contains exactly 3 Tarot cards, wherever they are, give them +27:power: permanently.

NEW:

:play: If your deck contains exactly 3 Tarot cards, wherever they are, give them +32:power: permanently.