
Two exciting new things for you on this fine Monday!
SEASON STARTER EVENT (12PM UTC)
We've decided to kick off each season with a bang, hosting a 24hr event with a BRAND NEW CARD as a reward.
Climb the ladder and pick up your copy of Tokusatsu (Limited Legendary) completely free at the top! (If you miss out, don't worry - it's available in the Stage and Screen Collection packs also!)
Rules:
M-m-monsters!
At the start of each turn, your cards with 8 or more Base Energy gain +50 Power permanently. If your deck contains Kaiju, reduce the energy cost of your cards by -1, and repeat if your deck contains Godzilla. (Please note: Shinigami costs +30 Energy permanently.)
- 30 Starting / 30 Energy per Turn / 30 Minimum / 30 Cap
- No Arena Bonuses
- 3 Rounds / 3 Turns
- 25 Pts Win / 10 Pts Loss
Reward:
Tokusatsu (Limited Legendary) 6/43
:play: Your opponent's Science cards, wherever they are, lose -20:power: until played.
And what kind of news pop-up text box would I be if I didn't inform you of...
BALANCE UPDATE (RIGHT NOW!)
Each week, we'll be hitting 6 cards - 4 buffs and 2 nerfs.
The first batch is below, and you can pick up all the buffed cards in the BALANCE PACK, in-store as we speak!
Buffs:
Common Chimpanzee - Limited Common
Was: :play: Your opponent's Science cards, wherever they are, lose -30:power: this round.
Now: :play: Your opponent's Science cards, wherever they are, lose -30:power: for 3 turns.
Smart Bullet - Limited Rare
Was: :play: A random opponent's History card and a random opponent's Science card, wherever they are, lose -25:power: until played.
Now: :play: A random opponent's History card and a random opponent's Science card, wherever they are, lose -25:power: permanently.
Silicon - Limited Epic
Was: :play: Your Science cards in hand gain +15:power: this turn.
Now: :play: Your Excellent Elements cards, wherever they are, gain +22 Power until played.
Lise Meitner - Limited Legendary
Was: :draw: If your deck contains Nuclear Fission, your Excellent Elements cards and Pioneers of Science cards, wherever they are, gain +26:power: until played.
Now: :draw: Your Excellent Elements cards and Pioneers of Science cards, wherever they are, gain +20:power: until played. If your deck contains Nuclear Fission, give them an additional +10 Power permanently.
Nerfs:
Programmer - Legendary
Was: :play: If your deck has 4 or more Game Dev! cards, your Game Dev! cards, wherever they are, gain +9:power: until played. Repeat if your deck contains 8 or more Game Dev! cards, and repeat if your deck contains 12 or more Game Dev! Cards.
Now: :play: If your deck has 5 or more Game Dev! cards, your Game Dev! cards, wherever they are, gain +9:power: until played. Repeat if your deck contains 10 or more Game Dev! cards, and repeat if your deck contains 15 or more Game Dev! cards.
Half-Life - Limited Legendary
Was: :draw: Your Science cards in hand gain +40:power: until played. For every Round completed this game, this number is halved, rounding up.
Now: :play: Your Science cards in hand gain +40:power: until played. For every Round completed this game, this number is halved, rounding up.
Keep it CUE (and try out Elements... it'll be fun!)

Two exciting new things for you on this fine Monday!
SEASON STARTER EVENT (12PM UTC)
We've decided to kick off each season with a bang, hosting a 24hr event with a BRAND NEW CARD as a reward.
Climb the ladder and pick up your copy of Tokusatsu (Limited Legendary) completely free at the top! (If you miss out, don't worry - it's available in the Stage and Screen Collection packs also!)
Rules:
M-m-monsters!
At the start of each turn, your cards with 8 or more Base Energy gain +50 Power permanently. If your deck contains Kaiju, reduce the energy cost of your cards by -1, and repeat if your deck contains Godzilla. (Please note: Shinigami costs +30 Energy permanently.)
- 30 Starting / 30 Energy per Turn / 30 Minimum / 30 Cap
- No Arena Bonuses
- 3 Rounds / 3 Turns
- 25 Pts Win / 10 Pts Loss
Reward:
Tokusatsu (Limited Legendary) 6/43
:play: Your opponent's Science cards, wherever they are, lose -20:power: until played.
And what kind of news pop-up text box would I be if I didn't inform you of...
BALANCE UPDATE (RIGHT NOW!)
Each week, we'll be hitting 6 cards - 4 buffs and 2 nerfs.
The first batch is below, and you can pick up all the buffed cards in the BALANCE PACK, in-store as we speak!
Buffs:
Common Chimpanzee - Limited Common
Was: :play: Your opponent's Science cards, wherever they are, lose -30:power: this round.
Now: :play: Your opponent's Science cards, wherever they are, lose -30:power: for 3 turns.
Smart Bullet - Limited Rare
Was: :play: A random opponent's History card and a random opponent's Science card, wherever they are, lose -25:power: until played.
Now: :play: A random opponent's History card and a random opponent's Science card, wherever they are, lose -25:power: permanently.
Silicon - Limited Epic
Was: :play: Your Science cards in hand gain +15:power: this turn.
Now: :play: Your Excellent Elements cards, wherever they are, gain +22 Power until played.
Lise Meitner - Limited Legendary
Was: :draw: If your deck contains Nuclear Fission, your Excellent Elements cards and Pioneers of Science cards, wherever they are, gain +26:power: until played.
Now: :draw: Your Excellent Elements cards and Pioneers of Science cards, wherever they are, gain +20:power: until played. If your deck contains Nuclear Fission, give them an additional +10 Power permanently.
Nerfs:
Programmer - Legendary
Was: :play: If your deck has 4 or more Game Dev! cards, your Game Dev! cards, wherever they are, gain +9:power: until played. Repeat if your deck contains 8 or more Game Dev! cards, and repeat if your deck contains 12 or more Game Dev! Cards.
Now: :play: If your deck has 5 or more Game Dev! cards, your Game Dev! cards, wherever they are, gain +9:power: until played. Repeat if your deck contains 10 or more Game Dev! cards, and repeat if your deck contains 15 or more Game Dev! cards.
Half-Life - Limited Legendary
Was: :draw: Your Science cards in hand gain +40:power: until played. For every Round completed this game, this number is halved, rounding up.
Now: :play: Your Science cards in hand gain +40:power: until played. For every Round completed this game, this number is halved, rounding up.
Keep it CUE (and try out Elements... it'll be fun!)
