April 2, 2024

Crafting Clues - Player 4!

The final day is here, intrepid heroes! Our quest to craft Tabletop Roleplaying Game is coming to an end! Here is the final player's character sheet for the (entirely fictional) TTRPG Cards and Campaigns!

As a final reminder for new crafters, these posts include clues (underlined in the image and italicised in the text below) that will help you work out which cards make up the crafting recipe for Tabletop Roleplaying Game. Our valiant Discord community are on hand to help solve this but this is still something you are more than welcome to play as a solo adventure!

Our final character is Artemis and her sheet contains the remaining 3 clues! If you can't see them clearly in the image above, fear not! We've included a text version in this post. Druid Artemis is living out her mythology nerd fantasy with her character but with a helpful dose of whimsy. Artemis tries her best although we aren't always sure of what animals or beasts she's actually trying to convey. (Be nice to her though as she's a bit sensitive about it.)

-----------------------------------------------

Artemis (She/Her) - Level 1 Human Druid

-----------------------------------------------

Brawns: 8 - Brains: 12 - Bewitchment: 12 - Boldness: 10 - Banter: 12

Spells:

Shapeshift - Artemis can turn into any one of three animal forms although she has not yet mastered them all so they are not entirely convincing. She tries very hard though:
       A small toad that looks like it’s been rolled in moss.
       A light ginger cat with no tail.
       A fox that’s entirely the wrong color and looks like an onyx statue.

Inventory:

Herbalism kit - mortar and pestle and a small selection of herbs and flowers.
A book on birdcalls - Artemis has never read this all the way through but likes to pretend she has
A wooden staff with animal faces carved into it -  Artemis did these herself so none of them look quite right.

Likes:

Singing along with birds and sleeping outside

Dislikes:

Being inside for longer than is absolutely necessary

April 2, 2024

Crafting Clues - Player 4!

The final day is here, intrepid heroes! Our quest to craft Tabletop Roleplaying Game is coming to an end! Here is the final player's character sheet for the (entirely fictional) TTRPG Cards and Campaigns!

As a final reminder for new crafters, these posts include clues (underlined in the image and italicised in the text below) that will help you work out which cards make up the crafting recipe for Tabletop Roleplaying Game. Our valiant Discord community are on hand to help solve this but this is still something you are more than welcome to play as a solo adventure!

Our final character is Artemis and her sheet contains the remaining 3 clues! If you can't see them clearly in the image above, fear not! We've included a text version in this post. Druid Artemis is living out her mythology nerd fantasy with her character but with a helpful dose of whimsy. Artemis tries her best although we aren't always sure of what animals or beasts she's actually trying to convey. (Be nice to her though as she's a bit sensitive about it.)

-----------------------------------------------

Artemis (She/Her) - Level 1 Human Druid

-----------------------------------------------

Brawns: 8 - Brains: 12 - Bewitchment: 12 - Boldness: 10 - Banter: 12

Spells:

Shapeshift - Artemis can turn into any one of three animal forms although she has not yet mastered them all so they are not entirely convincing. She tries very hard though:
       A small toad that looks like it’s been rolled in moss.
       A light ginger cat with no tail.
       A fox that’s entirely the wrong color and looks like an onyx statue.

Inventory:

Herbalism kit - mortar and pestle and a small selection of herbs and flowers.
A book on birdcalls - Artemis has never read this all the way through but likes to pretend she has
A wooden staff with animal faces carved into it -  Artemis did these herself so none of them look quite right.

Likes:

Singing along with birds and sleeping outside

Dislikes:

Being inside for longer than is absolutely necessary