
You might need to sit down for this one, we'll be here for a while... As mighty heroes and villains have made their debut this week, here’s your weekly recap on the latest card releases:
Gladiator (Limited Legendary) - 8/65 - When drawn, your The Roman Empire cards in-hand gain +30 Power this turn. When played, for every Round you have lost this game, your The Roman Empire cards, wherever they are, gain +12 Power until played. When returned to your deck, if you lost the turn, your The Roman Empire cards remaining in-hand gain +20 Power permanently.
Enceladus (Giant) (Limited Common) - 6/70 - When drawn, both player's cards in-hand with 70 or more Base Power lose -20 Power until played. When played, your Gigantomachy card, wherever it is, gains +30 Power until played.
Deadly Webcap (Limited Common) - 5/25 - When played adjacent to any Majestic Mountains card, this card gains +20 Power permanently. Repeat if played adjacent to any Natural Monuments card.
Listeria (Limited Common) - 6/50 - When played, both player's Mammals cards in-hand lose -30 Power this turn, and this card gains +10 Power permanently.
RV Hero (Limited Common) - 4/21 - When returned to your deck, one of your opponent's remaining cards in-hand Locks next turn.
Aka Manto (Limited Epic) - 3/29 - If played in the left slot, give your Japanese Folklore cards with Draw abilities, wherever they are, +23 Power until played. If played in the right slot, give your Japanese Folklore cards with Play abilities, wherever they are, +23 Power until played.
Collin's Monster (Limited Common) - 2/11 - When played between two Paleontology cards, this card gains +20 Power this turn.
Chris Hadfield (Limited Legendary) - 7/71 - When played, for every Space Oddities card in your deck, up to a maximum of 3, your Amazing Astronauts and Radical Rockets cards, wherever they are, gain +8 Power until played.
Johnnie Johnson (Limited Legendary) - 7/65 - When played, five random cards in your opponent's deck lose -10 Power permanently. When returned to your deck, your Awesome Aviation cards, wherever they are, gain +5 Power permanently.
Nefertem (Limited Rare) - 5/55 - When played, if your deck contains 4 or more Monsters of the Deep cards, your Egyptian Mythology cards, wherever they are, gain +18 Power until played.
Charites (Limited Epic) - 7/65 - When drawn, your Female Greek Mythology cards, wherever they are, gain +20 Power until played.
Tennin (Limited Legendary) - 5/50 - When played, if your deck contains exactly 5 Albums, your cards, wherever they are, gain +16 Power until played. If your deck contains exactly 5 collections, your cards, wherever they are, gain an additional +10 Power until played. When returned to your deck, if your deck contains 10 or more cards from one album, your cards, wherever they are, lose -26 Power until played.
Pantone 448 C (Limited Legendary) - 4/48 - While in your hand, at the start of each turn, your cards in deck only gain +4 Power until played and your cards in hand lose -8 Power until played.
Roche Braziliano (Limited Legendary) - 8/76 - When played adjacent to no Plundering Pirates cards, your Lost Treasures cards, wherever they are, gain +25 Power until played.
King Kong (Life on Land Fusion) - 2/21 - When played, your Kaiju and Godzilla cards in hand gain +60 Power this turn.
Medusa Merger (Limited Epic) - 3/22 - When played, if your deck contains at least 5 Space cards, give your Greek Mythology cards +18 Power until played, and for every Greek Mythology card in your deck, give your Space cards, wherever they are, +2 Power until played.

You might need to sit down for this one, we'll be here for a while... As mighty heroes and villains have made their debut this week, here’s your weekly recap on the latest card releases:
Gladiator (Limited Legendary) - 8/65 - When drawn, your The Roman Empire cards in-hand gain +30 Power this turn. When played, for every Round you have lost this game, your The Roman Empire cards, wherever they are, gain +12 Power until played. When returned to your deck, if you lost the turn, your The Roman Empire cards remaining in-hand gain +20 Power permanently.
Enceladus (Giant) (Limited Common) - 6/70 - When drawn, both player's cards in-hand with 70 or more Base Power lose -20 Power until played. When played, your Gigantomachy card, wherever it is, gains +30 Power until played.
Deadly Webcap (Limited Common) - 5/25 - When played adjacent to any Majestic Mountains card, this card gains +20 Power permanently. Repeat if played adjacent to any Natural Monuments card.
Listeria (Limited Common) - 6/50 - When played, both player's Mammals cards in-hand lose -30 Power this turn, and this card gains +10 Power permanently.
RV Hero (Limited Common) - 4/21 - When returned to your deck, one of your opponent's remaining cards in-hand Locks next turn.
Aka Manto (Limited Epic) - 3/29 - If played in the left slot, give your Japanese Folklore cards with Draw abilities, wherever they are, +23 Power until played. If played in the right slot, give your Japanese Folklore cards with Play abilities, wherever they are, +23 Power until played.
Collin's Monster (Limited Common) - 2/11 - When played between two Paleontology cards, this card gains +20 Power this turn.
Chris Hadfield (Limited Legendary) - 7/71 - When played, for every Space Oddities card in your deck, up to a maximum of 3, your Amazing Astronauts and Radical Rockets cards, wherever they are, gain +8 Power until played.
Johnnie Johnson (Limited Legendary) - 7/65 - When played, five random cards in your opponent's deck lose -10 Power permanently. When returned to your deck, your Awesome Aviation cards, wherever they are, gain +5 Power permanently.
Nefertem (Limited Rare) - 5/55 - When played, if your deck contains 4 or more Monsters of the Deep cards, your Egyptian Mythology cards, wherever they are, gain +18 Power until played.
Charites (Limited Epic) - 7/65 - When drawn, your Female Greek Mythology cards, wherever they are, gain +20 Power until played.
Tennin (Limited Legendary) - 5/50 - When played, if your deck contains exactly 5 Albums, your cards, wherever they are, gain +16 Power until played. If your deck contains exactly 5 collections, your cards, wherever they are, gain an additional +10 Power until played. When returned to your deck, if your deck contains 10 or more cards from one album, your cards, wherever they are, lose -26 Power until played.
Pantone 448 C (Limited Legendary) - 4/48 - While in your hand, at the start of each turn, your cards in deck only gain +4 Power until played and your cards in hand lose -8 Power until played.
Roche Braziliano (Limited Legendary) - 8/76 - When played adjacent to no Plundering Pirates cards, your Lost Treasures cards, wherever they are, gain +25 Power until played.
King Kong (Life on Land Fusion) - 2/21 - When played, your Kaiju and Godzilla cards in hand gain +60 Power this turn.
Medusa Merger (Limited Epic) - 3/22 - When played, if your deck contains at least 5 Space cards, give your Greek Mythology cards +18 Power until played, and for every Greek Mythology card in your deck, give your Space cards, wherever they are, +2 Power until played.
