April 27, 2025

Scientific History

9:00 UTC

Fortify yourself and Temper Your Steel, and you’ll get 1200 Gems, 150,000 Coins, 1 Limited Epic and 1 Limited Legendary.

Accept the duel and Draw Your Sword and get 2500 Gems, 400,000 Coins, 2 Limited Legendaries, 2 Limited Epics and 2 Limited Rares for your trouble.

We’ve applied some rigorous analysis of history with this week’s Epic Sunday pack.

  • Thucydides (Limited Epic) - 8/65 - When played, if your deck contains an equal number of Science and History cards, for every History card in your deck, your Battle! cards, wherever they are, gain +3 Power until played.

You’re invited to pick up the Monster Party pack. Including 7 random Basic cards and a chance to get a brand new card! 

  • Monster Building (Common) - 8/78 - When drawn, give a card from each album in your hand +8 Power until played.

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LEAGUE RULES

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Energy Rules:

Starting Energy: 14

Energy Per Turn: 16

Energy Cap: 30

Minimum Energy: 14

Collection Bonuses:

Espionage +50

Land Before Time +50

Musically Minded +50

Ingenious Inventions +100

Birds +100

Raging Rivers +100

April 27, 2025

Scientific History

9:00 UTC

Fortify yourself and Temper Your Steel, and you’ll get 1200 Gems, 150,000 Coins, 1 Limited Epic and 1 Limited Legendary.

Accept the duel and Draw Your Sword and get 2500 Gems, 400,000 Coins, 2 Limited Legendaries, 2 Limited Epics and 2 Limited Rares for your trouble.

We’ve applied some rigorous analysis of history with this week’s Epic Sunday pack.

  • Thucydides (Limited Epic) - 8/65 - When played, if your deck contains an equal number of Science and History cards, for every History card in your deck, your Battle! cards, wherever they are, gain +3 Power until played.

You’re invited to pick up the Monster Party pack. Including 7 random Basic cards and a chance to get a brand new card! 

  • Monster Building (Common) - 8/78 - When drawn, give a card from each album in your hand +8 Power until played.

-----------------------

LEAGUE RULES

-----------------------

Energy Rules:

Starting Energy: 14

Energy Per Turn: 16

Energy Cap: 30

Minimum Energy: 14

Collection Bonuses:

Espionage +50

Land Before Time +50

Musically Minded +50

Ingenious Inventions +100

Birds +100

Raging Rivers +100